S2 Battle Spot 2000+ Team Report

Introduction

I’m a VGC player from Italy. My competitive Pokémon “career” began in 2015, however, I’m yet to attend any live events. I am eager to play in live tournaments in the future, but unfortunately, my finances and study schedule prevent me from doing so. I only play online but I’m planning to start attending live events in coming years. This team report came to be written because I finally managed to reach my goal: hitting 2000 points on WCS Battle Spot Season 2. In fact, I finished in 12th place last season as the highest ranked non-Japanese player on the ladder.
I’m proud to share with the community the team with which I found such success.

The Teambuilding Process:

Despite the team in its complex is pretty standard I started building it from a singular and underrated Pokémon: Braviary. I chose Braviary because of its high attack and the ability Defiant, which is really helpful in the current metagame, where one of the most used Pokémon is Arcanine. As a flying type, Braviary of course struggles immensely against Tapu Koko. I wanted something faster, which was able to knock out Koko in one hit. Resultantly, the second Pokémon on the team is Choice Scarf Garchomp.

The Braviary/Garchomp core is weak to some common Pokémon such as Ninetales, Tapu Lele, Celesteela, Porygon2, rain teams and Trick Room in general. The rest of the team is built to manage these weaknesses and support the Braviary/Garchomp duo. To help against Celesteela I ran Arcanine. It also helped me hit Porygon2 for massive damage with Close Combat. To beat Ninetales, I added Tapu Koko to outspeed it and knock it out. Ninetales also gets hit hard by scarfed Garchomp and Extreme Speed from Arcanine.

A big problem for the team was Trick Room supported by Fake Out, which meant I couldn’t double into Porygon2/Oranguru/Mimikyu during the first turn for a knockout. I thought to add Snorlax to my team. Despite it being the least used Pokémon in games, it worked really well when it needed to. I was still pretty weak to Tapu Lele and Gigalith, so Kartana was the Pokémon who fitted the last slot. Kartana was also very useful in the Rain matchup.

Team in depth:

Braviary @ Flyinium Z
Ability: Defiant
EVs: 112 HP / 252 Atk / 4 SpD / 140 Spe
Adamant Nature
– Protect
– Brave Bird
– Tailwind
– Superpower

I believe Braviary to be the team’s most valuable Pokémon. Its Supersonic Skystrike nukes many Pokémon since it’s not commonly resisted. Braviary provided good speed control with Tailwind. The speed EVs allow Braviary to outspeed Modest 252 Speed Pelipper and most Tapu Fini. Despite the pretty big speed investment, it was bulky enough to take two Rock Slides from most Garchomp or a Psychic from non-Life Orb Tapu Lele. I chose Superpower to hit Porygon2, Snorlax and Gigalith. The 4 EVs in Special Defense allow Braviary to have a Special Defence higher than Defence. This prevents Download Porygon2 from getting a Special Attack boost, which would allow Ice Beam to do much more damage against Braviary.

Damage Calculations: Braviary

Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 44 HP / 252 Atk / 212 Spe
Adamant Nature
– Rock Slide
– Earthquake
– Poison Jab
– Dragon Claw

Scarfed Garchomp and Braviary have great synergy together. I estimate that this duo knock out nearly 90% of the metagame when combined, and few Pokémon can stop them. There isn’t too much to say about the moveset as it’s very standard. Earthquake is a must. Rock Slide is for flying-types and to net flinches. Dragon Claw is for other Garchomp, and Poison Jab is helpful against Island Guardians. The 212 EVs in speed allow Garchomp to outspeed Choice Scarf Modest 252 EV Tapu Lele and all Pheromosa.

Damage Calculations: Garchomp

Arcanine @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
– Flare Blitz
– Wild Charge
– Extreme Speed
– Close Combat

Choice Band is my favourite item for Arcanine in VGC 17. I decided to go with another Choice item despite Garchomp’s scarf, since banded Flare Blitz can OHKO less bulky Tapu Lele. Furthermore, the choice band let me maximise Arcanine’s speed with a Jolly nature to outspeed the most Tapu Lele and other Arcanine. Flare Blitz is its best STAB attack and Wild Charge is for Gyarados and Tapu Fini. Extreme Speed delivers fantastic priority, which in combination with Choice Band provides great damage output. Finally, Close Combat is fantastic against Porygon2, Gigalith and Snorlax.

Damage Calculations: Garchomp

Tapu Koko @ Life Orb
Ability: Electric Surge
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
– Protect
– Volt Switch
– Thunderbolt
– Dazzling Gleam

Tapu Koko is my favourite Island Guardian so far. I’m a huge fan of its high speed, allowing it to get the jump on Ninetales, Garchomp, Kartana and Arcanine. I chose Timid nature in order to have a 50% chance to outspeed other max speed Koko. I wanted to give Koko Choice Specs, but in the end, I opted for Life Orb since I already had two choice items on my team and I needed to have Protect somewhere on the team. Volt Switch was super useful in allowing Arcanine to cycle Intimidates to weaken opposing physical attackers, or to bring in Snorlax to take hits for Koko with its tremendous bulk.

Damage Calculations: Tapu Koko

Snorlax @ Figy Berry
Ability: Gluttony
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
– Recycle
– Wild Charge
– Double-Edge
– Curse

As aforementioned, Snorlax is the least used Pokémon of the team. Nonetheless, it played a major role in the few matchups I needed it for. I ran minimum speed in order to out-slow as much opposing Trick Room Pokémon as possible. Recycle over Protect would help me win many 1v1 situations against other Snorlax, Porygon2 and Gigalith. I gave it Double-Edge instead of Return to get a few more knockouts, such as Tapu Lele after Life Orb recoil. Wild Charge was chosen over High Horsepower because I don’t like <100% accuracy moves, and I felt needed more ways to hit Celesteela. Curse let Snorlax out-slow super slow Pokémon in TR. Along with Recycle, this made Snorlax an epic staller who won out from a few 1v3s.

Damage Calculations: Snorlax

Kartana @ Focus Sash
Ability: Beast Boost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
– Protect
– Leaf Blade
– Smart Strike
– Sacred Sword

I included Kartana primarily to beat Tapu Lele and rain teams. Focus Sash was chosen instead of Assault Vest, despite widespread hail teams since I didn’t want to be knocked out in one hit by opposing Arcanine’s Flare Blitz. I feel damage calculations are unnecessary here, since this Kartana set is so common.

Conclusion:

I enjoyed playing with this team a lot. So far, I’ve been more comfortable with this team than any other. It helped me to better understand VGC 17’s metagame, and was the first confirmation of my skill in competitive Pokémon.  I hope this is the start of a great adventure in the Pokémon world. My next goal is to start attending some live tournaments to continue this adventure. Thanks to everyone who supported me on Twitter during laddering, you guys are my motivation to improve each day! Lastly, if you’d like to test the team yourself, you can find the QR code here: https://3ds.pokemon-gl.com/rentalteam/BT-5E53-45A0

Thanks for reading and if you need any more information, I’d love for you to contact me on Twitter @GyulyVGC.

3 Comments

  1. I love this team. I’m trying it on the battlespot, it’s quite powerful. But what’s your answer against Eevee teams? I’d like to know your common leads, if you agree

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