EV Training Hotspots in Pokémon Sun & Moon

With Super Training and horde battles absent in Pokémon Sun and Moon, players are looking for new ways to get their Pokémon EV trained for competition. This guide is here to help you reach that point as quickly as possible!

Basic Information

  • A Pokémon can have a maximum of 252 EVs in one particular stat. This is different from the 255 cap present in Generations III-V, and it means you won’t accidentally EV train over 252 in any particular stat.
  • A Pokémon can only have 510 EVs total. This means if you train a Pokémon to have 252 EVs in two stats, you still have 6 EVs left over to put in another stat.
  • Each Pokémon, when defeated in-game, gives out a certain number of EVs, usually ranging from 1-3. For example, if you defeat a Wingull, your Pokémon gains 1 Speed EV, and if you defeat a Gyarados, your Pokémon gains 2 Attack EVs. A full list of EV yield for each Pokémon can be found here.
  • If the Exp. Share is turned on, all Pokémon in your party gain EVs from defeating Pokémon. This allows you to battle with a higher leveled Pokémon to EV train your freshly hatched Pokémon. You can even EV train multiple Pokémon at the same time!

Modifying EV Gain

  • Pokérus – A Pokémon infected with Pokérus gains twice the amount of EVs it usually would from a battle. Beating that Wingull now gives out 2 Speed EVs instead of 1, and beating Gyarados now gives 4 Attack EVs instead of 2.
  • Power items – The Pokémon gains +8 EVs in the particular stat the Power item raises after each defeated Pokémon. This is different from Generation VI and before, where Power items only gave +4 EVs in the particular stat it raised. Pokérus DOES stack with the Power items, meaning a Pokémon holding a Power item with Pokérus gains a whopping 16 EVs in its particular stat. You can obtain the Power items from the Battle Tree for 16 BP. Note: the Speed drop from the Power items does not affect the EVs your Pokémon obtains.

EV Training

Power Weight

+8 HP

EV Training

Power Bracer

+8 Attack

EV Training

Power Belt

+8 Defense

EV Training

Power Lens

+8 Special Attack

EV Training

Power Band

+8 Special Defense

EV Training

Power Anklet

+8 Speed

  • SOS Bonus – When a Pokémon calls for help in the wild, defeating the Pokémon that was called for help yields yet another doubling bonus to your EV yield. You can think of this like a second Pokérus. Going back to Wingull, this means that if your Pokémon is holding a Power item, is infected by Pokérus, and has the added bonus of defeating a Pokémon in an SOS, it gains a total of 36 EVs in a single go!

Calculations for EVs per Pokémon

Defeating a Pokémon that yields 1 EV:

  • With Power Item + SOS Battle: 18 EVs
  • With Power Item + Pokérus: 18 EVs
  • With Pokérus + Power Item + SOS Battle: 36 EVs

Defeating a Pokémon that yields 2 EVs:

  • With Power Item + SOS Battle: 20 EVs
  • With Power Item + Pokérus: 20 EVs
  • With Pokérus + Power Item + SOS Battle: 40 EVs

Defeating a Pokemon that yields 3 EVs:

  • With Power Item + SOS Battle: 22 EVs
  • With Power Item + Pokérus: 22 EVs
  • With Pokérus + Power Item + SOS Battle: 44 EVs

Recommended SOS Battle Locations

To get ready for SOS battles, we’ll need a few things first:

  1. A high-level Pokémon that knows False Swipe and another move capable of KOing wild Pokémon.
  2. Adrenaline Orbs (any Pokémon Center for $300 dollars each)

The general gameplan with SOS battles is to weaken the Pokémon down to 1 HP with False Swipe, which makes the wild Pokémon extremely likely to call for help. If low HP alone isn’t enough, Adrenaline Orbs also help speed up the process by increasing the rate that a Pokémon calls for help. Once a Pokémon is called, simply KO the Pokémon that was called and repeat the process until you’re finished EV training. If you are simply trying to max out a stat, you need 7 KOs to get 252 EVs (36*7), assuming you’re beating Pokémon that give out 1 EV.

Note: Several of these Pokémon are found in ambushes. To reactivate ambushes, simply change locations and come back to the area you were at.

HP
wailmer

Pokémon: Wailmer (+1 HP)

Location: Poni Wilds, Surfing ambush (Poni Island)

Encounter rate: 90%

Level: 40-43

Attack

crabrawler
Pokémon: Crabrawler (+1 Attack)

Location: Any Berry tree in Alola (list)

Encounter rate: Assuming you find a wild Pokémon, 100%

Level: Varies

yungoos

Pokémon: Yungoos (+1 Attack)

Location: Verdant Cavern’s dust cloud ambush [Sun only] (Route 2, Melemele Island)

Encounter rate: 100%

Level: 11
lillipuppikipekmudbrayyungoosgrubbin
Pokémon: Lillipup, Pikipek, Mudbray, Yungoos, Grubbin (+1 Attack)

Location: Route 4 (Akala Island)

Encounter rate: 85%

Level: 11-14
dugtrio-a
Pokémon: Alolan Dugtrio (+2 Attack)

Location: Poni Coast (Poni Island)

Encounter rate: 100%

Level: 56-59

Defense

exeggcute
Pokémon: Exeggcute (+1 Defense)

Location: Eggy Island (Poni Island)

Encounter rate: 40%

Level: 14-17

Note: If it is raining, there is a chance for Castform and Sliggoo to appear.

roggenrola
Pokémon: Roggenrola (+1 Defense)

Location: Ten Carat Hill (cave area) (Route 1, Melemele Island)

Encounter rate: 30%

Level: 10-13
pelipper
Pokémon: Pelipper (+2 Defense)

Location: Route 16, Pokémon Center side (Ula’ula Island)

Encounter rate: 50%

Level: 30-33

Special Attack

petilil
Pokémon: Petilil (+1 Special Attack)

Location: Bush ambush on Poni Plains [Moon only] (Poni Island)

Encounter rate: 70%

Level: 54-57

psyduck
Pokémon: Psyduck (+1 Special Attack)

Location: Brooklet Hill (West of Route 5, Akala Island)

Encounter rate: 30%

Level: 14-17
gastly
Pokémon: Gastly (+1 Special Attack)

Location: Hau’oli Cemetary (Route 2, Melemele Island)

Encounter rate: 50%

Level: 7-10

Special Defense

tentacool
Pokémon: Tentacool (+1 Special Defense)

Location: Hano Beach, Surfing ambush (east of Hano Grand Resort)

Encounter rate: 100%

Level: 21-24

Speed

rattata
Pokémon: Rattata (+1 Speed)

Location: Verdant Cavern, dust cloud ambush [Moon only] (Route 2, Melemele Island)

Encounter rate: 100%

Level: 11
diglett-a
Pokémon: Diglett (+1 Speed)

Location: Diglett’s Tunnel, dust cloud ambush (south of Heahea City’s Pokemon Center, Alaka Island)

Encounter rate: 100%

Level: 19-22

Alternative methods

1. The vitamins (HP Up, Protein, Iron, Calcium, Zinc, Carbos) boost their respective stat by 10 EVs each, but they cannot raise EVs above 100. Vitamins cost $10,000 dollars each, and they are found in Mount Hokulani’s Pokémon Center.

  • Pros: Saves a bit of time EV training, and they can outright complete EV investments of 20, 60, or 100.
  • Cons: Costs a lot of money that could be used for TMs or clothing.

2. Festival Plaza shops (Bouncy Houses, Restaurants) boost EVs by certain amounts in exchange for Festival Coins.

  • Pros: Can give a Pokemon 252 EVs in a single stat immediately.
  • Cons: Uses up valuable building space that could be used for EV-reducing buildings or for grinding Bottle Caps, they can only be used once per day, and they cost Festival Coins.

3. Poké Pelago allows players to EV train passively in the Isle Evelup. Once maxed out at rank 3, a Pokémon gains 4 EVs for each session they complete. A session takes 30 minutes to complete, or 15 minutes if Poké Beans are utilized.

  • Pros: You can theoretically EV train 18 Pokémon at a time, and you don’t have to actively focus on EVing your Pokémon.
  • Cons: Even utilized optimally, it takes 15 hours, 45 minutes to EV train a single stat to 252, which will take enormously more time than SOS battling.

Lowering EVs

Without the Reset Bags of Super Training, the process of reducing EVs to change a Pokémon’s spread is much trickier than before. There are two main ways to reduce EVs in Sun and Moon.

1. EV-reducing Berries

Pomeg Berry

-10 HP

Kelpsy Berry

-10 Attack

Qualot Berry

-10 Defense

Hondew Berry

-10 Special Attack

Grepa Berry

-10 Special Defense

Tamato Berry

-10 Speed

The Berries listed above reduce a Pokémon’s EVs by 10 each, sort of like a reverse vitamin. Unlike vitamins, however, you can use these Berries to reduce the amount of EVs in a stat all the way down to 0 – there’s no restriction. These Berries can be found on Route 10’s Berry tree (it is most easily accessible by traveling from Malie City on Ula’ula Island). However, you can only acquire a few per day from the tree alone.

To maximize the amount of EV-reducing Berries you can have, plant them on the Isle Aplenny in Poké Pelago. Though it does take 48 hours to grow the Berries completely (without the use of Poké Beans), at rank 3, you’ll gain a whopping 14 Berries for each Berry you planted. Plant your Berries early, so you have them ready when you need to quickly reduce your EVs!

2. Festival Plaza Friendship Café and Friendship Parlor

After becoming Champion, reaching rank 30 in Festival Plaza, and obtaining high-leveled Friendship Cafés and Friendship Parlors, you can unlock the ability to purchase “Secret Meals”. Secret Meals reduce the EVs of one of a Pokémon’s stats to 0, in exchange for a hefty 200 FC. Five-star Friendship Cafés have the ability to reduce HP, Attack, and Defense EVs to 0, while five-star Friendship Parlors have the ability to reduce Special Attack, Special Defense, and Speed EVs to 0. In addition to the effort in acquiring such a building and achieving the appropriate requirements, there are other restrictions:

  • Each Secret Meal can only be purchased once per day.
  • If a Pokemon has their happiness maxed out, they cannot use the meal. To get around this, simply lower the Pokemon’s happiness by causing it to faint, or using bitter Herbs on it, which can be found from a salesman in Konikoni City on Akala Island.

Conclusion

SOS Battles are by far the most efficient way to EV train Pokémon in Sun and Moon. Special thanks goes to Gonzo (GonzoVGC) for the inspiration and general structure of this article, Serebii and Bulbapedia for providing useful data, and Project Pokémon for datamining encounter rates. Happy EV training!

  • Avos

    I want a like button.
    To show how much i like and appreciate this post.

    • DaWoblefet

      Just follow me on Twitter instead 🙂

  • Blu-Ray

    “Cons: Costs a lot of money that could be used for TMs or clothing.”

    I think you all know what I spent all my money on. Totally not clothing *cough cough*

  • Pingback: Penjelasan Effort Value dan Individual Value – PKMN-id: Indonesian Pokémon Community()

  • aaaa

    Thank you for this.

  • StarChar

    This is amazing, but if possible could there be a breeding and level up guide added in the future? This is truly a saviour though, thank you for it.

  • Cynicalsaint

    Just want to add that Makuhita on Route 2 is great for HP EV’s it is only a 30% chance from the ambush on the first section of the route but I find rest/dive on Wailmer is super annoying for chaining

    • Digrett

      @Cynicalsaint I HIGHLY second this. Struggling with rest and dive is a waste of time

  • Brady

    I was highly annoyed with the Digglets Bulldozing each other when I was trying to chain for Speed in Sun, and I found it was simpler to use Spearow in the ambushes on route 3. It is a 70% encounter chance. You can simply keep use adrenaline orb to stall if you think one will KO the other, but I prefer the Spearow.

    • Insert Name Here

      While it’s a little more out of the way, you could also use Seaward Cave, with a 70% encounter chance of Zubat (who also gives +1 Speed) and a 30% chance of Diglett (who, in this case isn’t at a high enough level to know Bulldoze or Magnitude).

    • west

      Zubat in the seaward cave are good too.

  • Grimm6th

    Pro tip: For HP go to route 1 and sos chain Caterpie. Way easier than fighting Wailmer that have dive and rest.

  • Ocarina654

    Wailmer is terrible for EV training because they know and use Rest at that level. Rest not only heals them above 50% HP, thus reducing the chance of SOS call, it also puts them to sleep for a number of turns, turns that it isn’t calling for SOS.
    I’ve used Grimer to train for HP instead and it worked fine. I’ve heard Gastrodon on Poni Island is good, as long as you can easily take them out at that level.

    • 9bjames

      Was about to reply to mention about Gastrodon. Not only is it fairly easy to faint compared to Wailmer, it also has an EV yield of +2 HP. So yes, much better.

      Also, is there anything better than Alolan Dugtrio? It’s a terrible Pokemon to have to EV grind. Even if it does yield +2 attack, Earthquake makes them impossible to SOS chain effectively, since they’ll keep fainting each other. Then there’s dig…

      • Ocarina654

        I’ll use Mudbray or Lilipup or Yungoose. They all give +1. I think Gumshoos gives +2.

        If you have power items and are lucky enough to have the Pokerus then +1 and +2 actually don’t matter, it still takes 7 battles. If you don’t have Pokerus but do have power items I think its still 14 or 15 regardless of the source.

  • ExpertBeltAbsol

    Great article thanks! I was wondering how to calculate exact EVs earned during SOS encounters. Im not big on 252/252 but am unsure of how the EVs are earned. Ive read that consecutive KOs double in SOS and then eventually cap. So for instance lets say I want 236 HP EVs, how would the chain look? Thanks for your consideration guys!

    • Kyle

      It depends on what resources (power items, pokerus, etc) you have available to you..

      No Resources – Initial caterpie (1HP) + (SOS Caterpie (2HP) x 117 SOS call knockouts = 234HP EVS) = 235HP EVS) then just a seperate additional encounter with a caterpie (no SOS calling) to add the final EV to your new total of 236.

      Summary: Encounter a caterpie, make 117 additional caterpie appear (of course knock out the original caterpie before it struggles itself to death), faint the initial caterpie and the 117 additional ones, end the battle, then make one last encounter with a caterpie and faint it in one hit. EVS (1 from the original Caterpie, 2 from all SOS caterpie (117×2=234) and 1 from the caterpie in the next encounter. 236 Total)

      Power item only (power weight for HP) – similar concept to the one above, but you get 8 additional EVs for EVERY pokemon you faint (before SOS x2 EV yield bonus). I use Caterpie (EV yield = 1HP) for this post.

      Summary: Encounter a caterpie (this will give 9HP EVS once fainted. Now we need 227 more EVs to hit our target of 236), make 12 additional caterpie appear (EV yield = (1+8 from the power weight)*2 for each additional caterpie from the initial one = 18HP EVs per faint) This would add 216HP EVs on top of the 9HP EVs to your encounter yield (225). End the Battle and start another encounter with caterpie, faint it for 9HP EVs. Remove your power belt item and encounter 2 more seperate caterpie for 1HP EV each, to get your EV training to 236HP.

      Pokerus only – Almost exactly the same as not having any resources except every pokemon you faint yields double the amount of EVs.

      Summary: Encounter Caterpie (This initial caterpie will be worth 2HP EVs to the pokemon you’re training with pokerus), Encounter 58 more caterpie through SOS calling (these caterpie are worth 4HP EVs to your pokerus mon), end the battle and start another encounter with caterpie, faint it instantly for the last 2 EVs.

      Power item and pokerus – take the calculations from having no resources and apply the effects of the power item, then pokerus.

      Summary: Encounter Caterpie (worth initial 1 EV + power item 8 = 9EVs then apply pokerus x2 effect = 18EVs), make SOS calls for 6 additional caterpie (1EV + power 8 = 9, then multiply by 2 for pokerus = 18, then multiply by 2 again for SOS bonus = 36HP EVs each). At this point we have 234HP EVs, so you’ll have to end the battle, remove your power weight, encounter one last caterpie and faint it, it will give 1HP EV x2 for your pokerus benefit. Totalling 236HP EVs.

      Conclusion: don’t do EV training without power items, pokerus, etc. unless you only need a few EVs, because who wants to sit through 117 SOS caterpie? xD Shiny hunters are the exception lol

      Hopefully this helps people understand the calculations happening as you chain. Obviously the post was an example for 236EVs, it’s simple math for whatever other custom value you want. Wherever I’ve used 1, that can be changed to whatever EV yield you’re getting, either 2 or 3. The rest is pretty much the same as the example above).

      If I’ve gotten anything wrong, which could be likely since i haven’t slept in nearly 3 days, just leave a response with what it is. Hope you Enjoy.

      • Dan

        Can’t believe you actually went out of your way to type this out for him. I now hate everyone a little less. You’re a good guy.

        • ExpertBeltAbsol

          Truly

  • ruby

    If you get a power item+pokerus, you should be getting 18 evs not 16.

    right?

  • zizz

    Although I don’t play VGC, this was immensely helpful for my Battle Tree needs. Thanks!

  • vinest

    i have snorlax level 1, i went and gave him the SP.DEF power item and then i when to surf (Tentacool) and i did the SOS battling which mean to max my sp.def state i need 18 kills and to make sure i killed 20 and my problem is my state is shit, my other stats are hight then my sp.def ….. im confused, the point stat shown later (higher level) WHEN ?

    thanks
    Adel

    • Karl

      You’re not looking at it right. if you did all those as mentioned above, Sp. Def should be highest.

  • Jens

    Article is incorrect.

    The Power items are not bought at the Battle Tree – it only sells items such as Mega Stones, Stat Boosting Items (such as x1,5 s.def etc).

    If you want the Power Items –> Battle Royal Dome the Middle Cashier to the left when entering.