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Pokémon Damage Calculator - VGC 2017 Edition

Sun/Moon calculator by @squirrelboyVGC. Submit bug/feature reports/requests through Github or this thread, not through Twitter please :)

Note: Z-moves through protect should be 25% of the original random damage roll.

Healthy reminder to #draftsquirrelboyforNPA... for midseason?

Pokemon 1's Moves (select one to show detailed results)
??? - ???%
??? - ???%
??? - ???%
??? - ???%
Pokemon 2's Moves (select one to show detailed results)
??? - ???%
??? - ???%
??? - ???%
??? - ???%
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Pokémon 1

BaseIVsEVsDVs
341
236
236
236
236
236
236
 
/341 (%)

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Pokémon 2

BaseIVsEVsDVs
341
236
236
236
236
236
236
 
/341 (%)